Hello everyone,
In the latest update we have fixed several bugs, improved the AI a little bit and added a new island.
Bug fixes / changes:
- Singleplayer: Back to main menu is working now
- Singleplayer: MG turrets fire on mechs again
- Singleplayer: Mines will explode when mechs are dropped on them
- Singleplayer: AI with difficulty "Hard" or "Ultra" will now attack MG turrets when being targeted by them
- Singleplayer: When attacking with mechs, the AI mechs will now try to actively "hunt down" your mechs instead of just standing there
- Singleplayer: Removed the attack cost multiplier (it is still there in multiplayer)
- When attacking with your mechs/dropship, the enemy buildings should now reveal correctly on the 2D map
- Mechs will move closer to the buildings they are attacking
- Range of the MG turret was reduced slightly
- You can now remove ruins and clear dirt tiles by selecting a building from the menu and clicking multiple times on the same tile
- The classic scroll mode is scrolling faster now and it should be a little bit smoother
- In addition to the mouse scrolling modes you can now also scroll with the keyboard (W,A,S,D or arrow keys)
- Added a new island: "The Hill" ;)
We hope you will enjoy it :)
Best regards,
the ByteTrail-Team