Hello everyone,
While we are still working on the AI and singleplayer we have also tweaked some multiplayer things:
We have added a new map based on feedback from Preidon and decided to call it "Preidon Islands" ;) Additionally, we have optimized the maps "Desert Storm" and "Island 1".
The match screen (where players connect to each other) is now implemented as a tab. This makes it possible to switch between the lobby chat and the match screen anytime.
And finally, the following bugs have been fixed:
- Damage of mech weapons adjusted (MG, Cannon)
- Damage of MG Turret adjusted
- Increased AA (anti air) range against Dropships
- Improved colliders on "Island 2" (water holes)
- Fixed problems with the selection of the mech station
- When mechs are placed automatically, mines should no longer explode immediately. They will explode after all mechs have been placed.
- Weapon sounds should no longer loop endlessly.
- Added sound notifications in the lobby when the application window is out of focus or minimized.
- Temporary solution: Made the lobby optional because some players had problems connecting to the lobby server.
- And a few smaller bug fixes..
Best regards,
the ByteTrail-Team