Welcome to Beta! With this week's patch, we've unlocked all sectors and the final battle with the Erebus Platform. We'll post some more information about what's going to happen in Beta later on today, but for the time being here's the key changes.
All Sectors Unlocked & Final Battle
[img=http://www.blazinggriffin.com/wp-content/uploads/2015/02/erebusimage-910x512.jpg]
Players can now travel across 5 sectors to their final showdown with the Erebus Platform.
All Story Events Unlocked
We've added the final story events to the game - let us know what you think about the new content and missions. This is a huge 50% increase on the number of story events that were already in the game!
Autosave
Happy days! The game will autosave as you progress or you can save from the main menu.
However, if you save & exit from within a mission, your fleet will gain "phased warp criticals" and the sector map will regenerate. Phased warp criticals are like normal criticals, but can't be repaired. The choice is your whether you use the feature - maybe you want to escape a tough mission before you die? Your fleet will carry the penalty until the end of the game...
Tooltips
Tooltips are now autogenerated for all weapons and attachments.
Micro Storms
[img=http://www.blazinggriffin.com/wp-content/uploads/2015/02/Distant-Star-2015-02-17-13-57-10-54.jpg]
Micro Storms have been added to the game. These are single target versions of their AOE counterparts, instant cast and do more damage. The Tech ship now comes equipped with the Micro Ion Storm which will allow it to take down enemy shields pretty fast.
Ship Resilience
Significant changes to weapon damage has been made to improve ship resilience and in preparation for more attachments being added to the game in future updates.
Changes this patch include:
- New attachments - Patched Repair, Turtle Mode, Disengage and Destroyer Mode I.
- Shields - increased damage resistence on A'Kari shields.
- Weapons - reduced damage of all automatic weapons and sustained damage pulse.
Much of what has changed here is in preparation for our phase of combat balancing over the next few weeks, so we'd very much like to hear your feedback.
Valiant
We added a new Ambush mission with a boss ship - the Valiant. It's tough, so be prepared! This is part of the new quest system, which will take you through different missions across a number of sectors before the showdown with The Valiant.
As we move into Beta, keep an eye on the development roadmap for more information about what we're doing and how you can get involved.
You can read the full patch notes on our blog
http://store.steampowered.com/app/335830