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What's coming in February

Hi everyone,

We've updated the Development Roadmap with a bit more detail of what's coming next, so check it out.

The key things still to come:

1) Experience system. Your units will level and you can pick skills for them. These skills will be pretty powerful and really help you customise your fleet to your particular playstyle. Other than the pause feature that we added this week, unit experience was one of the most commonly asked for features and we're happy to be introducing it to the game.

2) Galaxy Map. The game is only one sector right now - the Galaxy Map (which is randomly generated) "connects" multiple sectors, which are themed in different ways (themes determine what story events, missions and so on are available in the sector).

3) Save feature. Coming with the Galaxy Map as the game will be substantially longer!

4) More attachments. These will allow you to further customise your ships.

5) New mission types. Escort and Defence mission types will be added to the game, along with lots more story events.

6) The final battle. If you successfully traverse the galaxy, you'll face the final battle with the Erebus Platform.

We hope you like how the game has progressed and would like to thank everyone who has been invovled with alpha so far.