Feature Adjustment:
Added an upper limit to the number of mercenaries that can be displayed in towns (to prevent an excessive number of mercenaries in towns);
Added level display to the Abyssal Invasion level selection interface;
Rune Revelation: Spike can now also be used for crossbows;
Added icon display for Royal Insignia drops in level 86 and level 98 stages;
Added assassin icon to the safe icon;
Optimized the unlock prompt for the third mercenary team (can be dropped by the main storyline BOSS above level 85);
Bug Fixes:
Fixed the issue of abnormal mission time in some cases;
Fixed the issue where initial mercenaries cannot upgrade their quality after clearing level 40;
Fixed the issue where the effect of skill empowerment is not applied correctly;
Fixed the issue of abnormal text display in the Abyssal Invasion interface;
Fixed the issue of abnormal prompt display when the disk is full and cannot save the game.
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