I've passed my first open test with a small group. Those who have tried the alpha of the game really liked the concept. But I also had to filter the conclusion that those who can't play with RTS find the game very difficult to handle.
So now back to the design table and the game gets an optional but easier control, which makes it even gameplayable. I've looked at player habits and I've included elements that many people have done automatically: not only will sheep shoot on continuous mouse button presses, but also on button presses.
I'd like to get a beta out as soon as possible so you can try it out, but I want it to be something that You don't have to suffer through. As soon as I have some updated info, I'll let you know. In the meantime, if you've seen Polly, let her know because her friends are looking for her...
