-Reworked input binding system. It now works with mouse buttons, and the keyboards bindings will be available even if another app uses them.
-New hold zoom system. Hold a key to zoom temporarily, when the key is released, the zoom level is reset to zero.
-No need to input display resolution manually. It is now automatically computed.
-New offset feature. Offset the zoom center. This is very useful if you are using a scope in game and want to be able to read the reticle markings for long distance
Notes : I am aware that multi display is not functioning as it should, I am still trying to find a solution to it,
