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Patch Notes: v0.9.9.1 - Feb. 15, 2017

This week’s patch introduces a new game mode called Arena. There were requests in Discord chat for a easier way to play 1v1 and other small number games. This inspired me to dust off the cobwebs from a old game mode from early Alpha testing (Pre-Steam) days.

Arena is a round based gamemode where each player gets one death per round. First team to win 7 rounds wins the map. Rounds are 3 minutes long with 10 second delay between rounds.

Join us for a playtest tonight at 9 PM EST and please let us know how you like it!

Features
New gamemode: Arena. Three maps: Arena_Castle, Arena_Duel, Arena_Caves

Balance
Nether 3B Nether Blast - Increased range from 300 -> 512.
Earth 2A Concussive - Base: Reduced Proj collision from 32 height to 16. Reduced Bonus Damage on DH from 10 -> 5. Reduced Damage Multiplier on DH from 50% to 25%. Half: Reduced Proj collision from 48 height to 24. Reduced Bonus Damage on DH from 10 -> 5. Reduced Damage Multiplier on DH from 50% to 25%.
Ice 4 Stormfront - Increased damage range from 18-20 -> 24-28.
Lightning 1B Spark - Increased Spell Range from 360 -> 512.

Bugs
Fixed a bug where Earth 3 Erupt’s particle effect wasn’t playing.

Maps
Quarry maps - Changed up the layout around the tavern’s table areas so that they are easier to navigate.