General:
- HUD Display added to show how many ice passive stacks you currently possess. Each stack dissipates over 3 seconds if a new stack has not been recently applied.
- Ice passive values change: It now takes 6 stacks to proc for an extra 30 damage.
- Video mode added, (Console command "ToggleVideoMode"). This mode will draw only your crosshair.
- Earth Passive added. 40% damage reduction with 3 mana steps available. 25% damage reduction with 2 mana steps available. 10% damage reduction with 1 mana step available.
- Basic server browser is now available in the play menu.
- Updated Blizzard spell effects to improve performance.
- Nature passive added. Your player will persist in the passive state for 7 seconds
- Fire Passive added. The fire trail persists for 3 seconds
- Part of Fire 1 SFX added. Part of Fire 2 SFX added. Temp rabbit SFX added.
- HUD indicator added for nature passive
- HUD indicator added for current amount of ice passive stacks you possess
- Added passive names, descriptions, and icons to class menu.
- Performance improvements made to some fire effects.
- Added spell effect for Nature passive transition.
- Added hit effect for earth.
- Prototype Free for all mode added to cater to smaller player counts
Bugfixes:
- HUD indicator for repel cooldown will now display properly.
- Damage now scales correctly on Nature Wisp.
- Server browser fixed.
Maps:
- Collision fixed on multiple buildings to prevent players getting stuck inside.
- Many changes to conquest_Market’s middle area and raised platforms.
- Added new FFA map called FFA_quarry.
- Minor changes to conquest_temple near middle path for balance.
- New post process chain added to conquest_slums.
- Various minor changes to all maps to fix floating meshes, collision, and for performance tweaks.