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Patch Notes v0.8.3.2 - June 15th 2015

Patch Notes v0.8.3.2 - June 15th 2015

Bugfix:

  • The game mode is now properly displayed in the scoreboard.
  • The player's placement is properly displayed in FFA matches (score relative to opponents).
  • The player's placement is properly displayed in Conquest matches (score relative to other players on your team).
  • Lightning particle no longer despawn early for Lightning 3.
  • Conquest team placement bug fixed.
  • Scoreboard no longer contains ghost entries for players that are no longer there.
  • Nyala font is now properly aligned with other HUD elements.
  • Hand particles no longer duplicate when switching camera views.
  • Team selection menu now always displays during match start in Conquest game mode.
  • Fov slider properly stores state in options menu.

Balance:

  • Reduced collision size of Nether’s Chakram by ~45% (96->50).
  • Reduced projectile speed of Nether’s Chakram by 10% (2800->2500).
  • Increased collision size of Fireball by 100% (4->10). Note: fireball collision size increases as it is charged.
  • Wave spawns added to conquest. All players on both teams will now spawn at the same time regardless of when they die. Wave spawns are every 20 seconds.
  • Teleporters now move you to a random location within a short distance of the capture point to prevent players from spawning on top of each other.
  • Added damage ranges to most spells.
  • Reduced top-end damage of Earth’s Boulder Toss (45->42)
  • Added Nether passive to game (not visible in character select screen yet).
  • Firework event removed from flag capture.
  • Flag capture sound added.
  • Flag capture complete sound added.

Misc:

  • Generic on-hit sound changed for all spells.
  • Player health remaining messages for enemy players now report from 0-100 instead of 0-1000
  • Added tech to support stereo sound for class spells being cast in 1st person. 3rd person will still use standard mono sound.
  • Minor visual improvements made to escape menu.
  • Added new scoreboard.
  • Floating combat text added; this feature will be toggleable in a future build.
  • Removed all instances of Perry Gothic font and replaced with Nyala font.
  • Scoreboard animation speed increased (menu opens and closes much more quickly).