Feature:
Stats! Wins, Losses, Experience, Kills, Deaths, Damage, Healing, Captures, and MVP.
Bugfix:
- Rank in conquest now starts at 1 instead of 0.
- Life (Nature) wizards no longer take extra damage from spells.
- Spelling correction made in Team select menu.
- Spell descriptions updated.
- Fireball no longer increases damage when charged.
Balance:
Fire:
- Fireball base radius reduced by 6%.
- Fireball fully charged radius increased by 10%.
Nether:
- Chakram increased collision size by 20%.
- Rift removed damage range.
- Vortex max damage increased 24 -> 36.
Earth:
- Pebbles max damage reduced 65->50.
- Pebbles min damage reduced 50->40.
- Boulder radius reduced 6%.
- Boulder max damage reduced 42 -> 38.
- Boulder min damage reduced 32 - 30.
- Lodestone collision height reduced 110 -> 50.
- Lodestone collision radius reduced 45 -> 25.
Ice:
- Frost damage reduced 12.5 -> 12
- Frost Bolt (Non-Charged) damage radius reduced by 5%.
- Frozen Orb max damage increased from 10 -> 15 (per second).
- Frozen Orb min damage increased from 8 -> 12 (per second).
- Blizzard cooldown increased from 20 -> 24 seconds.
Misc:
- Added Conquest map names to Minimap texture.
- Updated Grimoire 101 Steam guide.
- Class menu updated to draw attention to selectable spells.
- Fonts in server browser updated.
- New profile menu added to main menu
- Backend updates to server architecture and server browser.
- Fireball has a new particle system for each level of charge (3 levels total)
- Performance tweaks for Conquest_Slums.