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Patch Notes v0.8.3.4 - June 27th 2015

Feature:

Stats! Wins, Losses, Experience, Kills, Deaths, Damage, Healing, Captures, and MVP.

Bugfix:

  • Rank in conquest now starts at 1 instead of 0.
  • Life (Nature) wizards no longer take extra damage from spells.
  • Spelling correction made in Team select menu.
  • Spell descriptions updated.
  • Fireball no longer increases damage when charged.

Balance:

Fire:

  • Fireball base radius reduced by 6%.
  • Fireball fully charged radius increased by 10%.

Nether:

  • Chakram increased collision size by 20%.
  • Rift removed damage range.
  • Vortex max damage increased 24 -> 36.

Earth:

  • Pebbles max damage reduced 65->50.
  • Pebbles min damage reduced 50->40.
  • Boulder radius reduced 6%.
  • Boulder max damage reduced 42 -> 38.
  • Boulder min damage reduced 32 - 30.
  • Lodestone collision height reduced 110 -> 50.
  • Lodestone collision radius reduced 45 -> 25.

Ice:

  • Frost damage reduced 12.5 -> 12
  • Frost Bolt (Non-Charged) damage radius reduced by 5%.
  • Frozen Orb max damage increased from 10 -> 15 (per second).
  • Frozen Orb min damage increased from 8 -> 12 (per second).
  • Blizzard cooldown increased from 20 -> 24 seconds.

Misc:

  • Added Conquest map names to Minimap texture.
  • Updated Grimoire 101 Steam guide.
  • Class menu updated to draw attention to selectable spells.
  • Fonts in server browser updated.
  • New profile menu added to main menu
  • Backend updates to server architecture and server browser.
  • Fireball has a new particle system for each level of charge (3 levels total)
  • Performance tweaks for Conquest_Slums.