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Patch Notes v0.9.7.0 - January 11th 2016

ALL OFFICIAL SERVERS WILL BE DOWN FOR 5-10 MINUTES WHILE UPDATING
Features: Significant changes to Conquest/FFA Quarry’s layout and environment art. Various minor bug fixes and balance changes.

Maps:
FFA - Sanctuary
- Removed one of the teleporters.
- Repositioned various spawn points.
- Layout changes to the middle to balance high ground.

FFA - Quarry
- Large amount of layout changes.
- Replaced placeholder environment art with final art assets.

FFA - Ruins
- Reduced Bloom (Spell effects were too bright).

Conquest - Quarry
- Large amount of layout changes.
- Replaced placeholder environment art with final art assets.
- Fixed collision blocking certain paths.

Conquest - Slums
- Various cosmetic changes.
- Added a damage volume to large fire near the middle.

Balance:
- Changed the required capture time from 3 -> 5 seconds for the final Conquest control point.
- Reduced damage of Nature 3 (Call Wisp) from 30 -> 27
- Changed Fire 4 (Meteor Storm) starting Height from 2000 UU -> 1000 UU.
- Changed Fire 4 (Meteor Storm) projectile damage from 40 -> 30
- Changed Fire 4 (Meteor Storm) projectile speed from 1500 -> 800
- Added Momentum Transfer to Fire 2 (Fireball) and Fire 4 (Meteor Storm)
- Increased the cooldown on the Trap utility spell from 18 -> 20 secs
- Increased the cooldown on Earth 4 (Lodestone) from 30 -> 35 secs.