[img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/smoothtext.png]
[img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancypeople.png]
[img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancycharacterart.png]
[img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancyjournals.png]
[img=http://whalenoughtstudios.com/cms/wp-content/uploads/2015/08/fancytexts.png]
Now featuring AAA graphics.
Update 15 has a few small fixes, a UI update, and a new accessibility option: there's now a new graphics setting you can access within a game (this will save on start up next time you play) that will smooth out the pixels. It's not a perfect system and may cause a few graphical hiccups, but does a pretty neat job of smoothing pixels together, so if you were having issues reading the text over long periods of time it may help!
This setting requires a shader model 3.0 compatible GPU, along with playing the game in at least 200% or 300% scale, obviously we can't do anything when you're playing at actual pixel-level resolutions.
Change-log below:
UI
- Smooth Pixel option added which blends pixels edges and creates smoother text and 'oil painted' effect on the art.
- Implemented a smoother scroll for the dialogue menu
- FIXED player selection hot keys interrupting incantation typing
- Missiles listed more accurately as 0d2 instead of +2 in inventory descriptions
- new Game Tips
GAMEPLAY
- FIXED locked door in Hallowed Doors after saving
- FIXED Mikalus is in Lebez after leaving your party
- FIXED Kreel can use Quick Strike upon joining your party
SKILLS
- FIXED NPC spell casting aimed at target instead of location to left when casting Magic Shield
- FIXED Snapping Muscle potions working as expected
Cheers!
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