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Patch Notes - 0.26.0 alpha to 0.27.7 alpha

0.26.x alpha - September 6 - 16, 2018

  • Little buildings now destructible.
  • Achievements added.
  • Prevent entering Spectate while the screen is fading out, which could result in black screen until menu button was pressed.
  • Optimize performance of Bloom effect. (bloom ~25% = overall ~2%)
  • Improve the spotlight effect in Training to help catch player's attention if they are looking away from the focus point.
  • Add "-wipe" command line option to reset loadouts.
  • Increase default VR super-sampling to 1.2x for 8GB GPUs.
  • Reduced default music volume.
  • Simplify menu in training missions.
  • Optimize debris effects.
  • Add dynamic resolution option.
  • Fix bug that caused dropped frames while moving through the map.
  • Training missions and offline matches now pause when: removing Rift headset, opening Oculus overlay, or opening SteamVR overlay.
  • Fix stuttering when loading into map
  • Fix stuck on black screen after first time calibrating headset.

0.27.0 alpha - September 18, 2018

  • Added developer credits.
  • Factories play sounds when captured in Stockpile mode.
  • Add filters to the server browser, with options to hide Empty, Full, Dedicated, and Player Hosted servers.
  • All Grinders except Goldrush can receive damage when their torso collides heavily with terrain or other objects.
  • Drill can more easily kill. It's quite a thrill.
  • Add Communication training mission.
  • AI buddy only moves sometimes.

0.27.4 alpha - September 24, 2018

  • More accurate aiming of turret-mounted weapons. (Goldrush, Drill, roof weapons on Dredge)
  • Added auto-reconnect for players who are connected when the servers need to restart (every few days or so).

0.27.5 alpha to 0.27.7 alpha - September 26 - 29, 2018

  • Added Vive Pro controller support.
  • Added NOLO VR controller support.
  • Added Knuckles EV1.3, EV2.0, EV3.0 support.