0.26.x alpha - September 6 - 16, 2018
- Little buildings now destructible.
- Achievements added.
- Prevent entering Spectate while the screen is fading out, which could result in black screen until menu button was pressed.
- Optimize performance of Bloom effect. (bloom ~25% = overall ~2%)
- Improve the spotlight effect in Training to help catch player's attention if they are looking away from the focus point.
- Add "-wipe" command line option to reset loadouts.
- Increase default VR super-sampling to 1.2x for 8GB GPUs.
- Reduced default music volume.
- Simplify menu in training missions.
- Optimize debris effects.
- Add dynamic resolution option.
- Fix bug that caused dropped frames while moving through the map.
- Training missions and offline matches now pause when: removing Rift headset, opening Oculus overlay, or opening SteamVR overlay.
- Fix stuttering when loading into map
- Fix stuck on black screen after first time calibrating headset.
0.27.0 alpha - September 18, 2018
- Added developer credits.
- Factories play sounds when captured in Stockpile mode.
- Add filters to the server browser, with options to hide Empty, Full, Dedicated, and Player Hosted servers.
- All Grinders except Goldrush can receive damage when their torso collides heavily with terrain or other objects.
- Drill can more easily kill. It's quite a thrill.
- Add Communication training mission.
- AI buddy only moves sometimes.
0.27.4 alpha - September 24, 2018
- More accurate aiming of turret-mounted weapons. (Goldrush, Drill, roof weapons on Dredge)
- Added auto-reconnect for players who are connected when the servers need to restart (every few days or so).
0.27.5 alpha to 0.27.7 alpha - September 26 - 29, 2018
- Added Vive Pro controller support.
- Added NOLO VR controller support.
- Added Knuckles EV1.3, EV2.0, EV3.0 support.