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Patch Notes - 0.23.0 alpha

  • Hats.
  • AMD GPUs: Fix flickering and improve performance when rendering some transparent objects such as effects.
  • Pilot customization now shows a preview of how you will look on comms.
  • Added deadzone to gamepad left stick when jumping forward/backward, to prevent accidental jet activation while steering.
  • Fix hand resting pose in Hangar (for those not using motion controllers).
  • Swapped location of heat and fuel bars, to place heat near the weapon readout and fuel near the jumpjet control.
  • Stockpile mode: Capture progress on neutral factories will slowly revert to zero if no one is in the zone. Friendly GDRs can restore the capture progress on their factory after an enemy capture attempt by being in the zone.
  • Railgun charge time increased from 2s to 2.5s.
  • Ejecting manually now allows you to respawn in half the time (as opposed to being auto-ejected due to destruction).