Hey Townies, today we are releasing Steam Beta 5 patch 3.1.3. For this release we’ve made some standardization and quality-of-life improvements to the User Interface, and finalized the Spanish translation. Now that we are nearing the end of the beta release cycle, we’d like to thank our beta testers who have provided so much constructive feedback, bug reports, and suggestions that have helped us improve Town of Salem. Thank you so much, we couldn’t have done this without you!
Here’s a complete list of improvements and bug fixes for this release:
IMPROVEMENTS
• General - The Spanish User Interface is now complete.
• Achievements - The names of Neutral roles on the buttons are now color coded to their role.
• Home - Toaster notifications can now be turned on/off via a checkbox setting in the Burger Menu under the Settings > General Tab
• Game - The Last Will/Death Note/Notes popups now recognize the Esc key. If the text has been changed, the first press of the Esc key will undo changes. The second press of the Esc key will close the popup without saving.
• Game - The Chat Log has been enhanced with a splitter to allow the player to decide how much of the current chat vs chat history to view. Current chat is not scrollable as its purpose is to allow the player to see the most recent messages arriving while they are searching through the chat history.
• Game - The Taunt Menu now shows the name of the player being taunted in the title.
• Game - The Goal target name in a Role Card (eg. Executioner target, Guardian Angel target) is now colored yellow to make the name stand out in the text.
• Game - Chat box target announcements (VIP, Lover, Rival, etc.) now show the player name in blue for better contrast with the background.
• Game - The Ignore/Unignore and Report buttons are now regular buttons in the targeting menu.
• Game - The Show Player Number toggle that was previously located inside the chat log has been moved to the Burger Menu under the Settings > Chat tab.
• Game - If a dead player does not leave a Last Will, the targeting menu button for showing their Last Will now says “No Last Will” and the button icon changes to indicate the same.
• Game - The Graveyard has been improved to show the dead player’s position inside a circular icon (standardized to match other menus) and the tombstone icon has been enhanced to indicate the day/night the player died.
• Game - Added client-side tracking and icon display of the Trapper role’s trap status (i.e. Building, Ready, or Set). The icon is displayed on the Trapper’s own button in their target menu.
BUG FIXES
• Cauldron - The Cauldron header Town Point display now properly updates its balance after the purchase of a paid potion.
• Game - The Sheriff and Godfather role cards have been slightly changed to better reflect the role rules.
• Game - The Santa Claus skin no longer disappears at the end of the hanging animation.
• Game - The Witch is no longer able to secondary target disconnected players.
• Game - Slow scrolling of the Possible Faction Roles list has been fixed.
• Game - The Pirate Victory Conditions no longer overflow the bounding container.
• Game - The Jailor Execute button now properly disappears at the end of the night.
• Game - Blackmailed players can now chat again after game ends.
• Game Summary - Fixed some text sizing issues that could occur when resizing the window.
• Game Summary - Fixed the Players List button labels not aligning properly.