Hey Everyone,
As we head towards 0.5, tonight's update sees some performance improvements, an update to the new movement system, flies, and more!
Read on for the full patch notes.
Additions and Improvements
- Improved movement code to rely much less on the normal vectr of the slope, and much more on user input to gauge direction
- Added inertia to spectator mode camera (toggle with P)
- Improved performance on "High" graphics settings
- The smoke grenade now covers a larger area
- Going from walk>run now has a more natural acceleration
- Bodies now attract flies
- Increased Triple Barrel buckshot damage by 10%
- Decreased Silenced 1911 spawnrate in residential spawners
- Increased smoke grenade spawn rate in low military spawners
Bug fixes
- Fixed bug which caused fall damage to never apply
- Drinking and bandaging at the same time no longer bugs out (thanks MaxLene for the report)
- Improved performance of all particle systems
- Fixed rare bug that could cause some weapons to shoot with incorrect damage values
- Fixed bug where late joiners were not affected by the playable area
- Improved SSAO and reduced "ghosting" when aiming down sights
- Fixed bug where using Adrenaline would cause the camera to stop rendering (yep...)
- Fixed "Error in weapon script" from appearing & being spammed on the server
- Improved wonky animation bug when placing mines (thanks FooFoo)
- Fixed medical suitcase scaling
Weekly Cup #13
Don't forget to check out our 13th weekly cup! Anyone can play - you don't even need to sign up - just turn up and play! Check out the news post here for more info.
Community Translation
This week, we'd like to give a big shoutout to Toasterbrot, Stony Baboon, and BladeK, who are all helping to translate Down To One (and help make our UI clearer in the process). Next update should see these translations implemented into the main menu initially. If you'd also like to contribute, get in touch!
As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group.
We'll see you in-game!