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Update 0.45 - In The Shadows

Hey Everyone,

Tonight's patch adds in new highly-optimized first-person shadows into Down To One, and makes some nice changes to snakes, the UI, and more!

Read on for the full patch notes.

Additions and Improvements

  • Added First-Person shadows -Note: These will only appear at "Medium" quality or higher
  • Snakes will now de-aggress before they reach the player if they cannot find a sensible path
  • Snakes now fall, instead of teleporting down
  • Added !toggleUI command, to toggle visibility of all UI elements
  • Improived UI indicators when starving & dying of dehydration
  • Increased time between spawns on some low residential spawners
  • Lowered grenade spawn rate at the weapons crate drop
  • Decreased AK spawn rate in low & medium residential spawners
  • Audio now mutes itself when alt-tabbed

Bug fixes

  • Fixed bug which could cause starving/thirsty sound to not play
  • Snakes should no longer "float"
  • Fixed issue with hips ragdoll not working after death
  • Improved performance in firefights (reduced GC allocation)
  • Decreased pop-in on U.S. base guard towers

Weekly Cup #12
Don't forget to check out our 12th weekly cup! Anyone can play - you don't even need to sign up - just turn up and play! Check out the news post here for more info.

As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group.

We'll see you in-game!