Hey Everyone,
Keeping with our two-day major patch cycle, tonight's patch is mainly focused on small bugfixes, but it also includes a change to the Playable Area system, which should heavily vary the position that the Playable Area moves to by the end of each round.
Improvements
- The playable area will now move to a random area throughout the round
- The playable area will shrink to an even smaller maximum size when there are only 2 players left
- Players will now know who is dead/spectating when they chat, with a "(Dead)" in front of the playername if that player is currently dead/spectating.
Bugfixes
- Fixed sun shafts not coming from the sun
- Decreased frequency of inventory panel sometimes dissappearing
- Fixed pistol running>Idle animation showing the players chest
As always, make sure you check out the official Down To One Twitter account for frequent updates on patches, giveaways, and events!