Hey Everyone,
Keeping with our 2-day major patch cycle, tonight's patch won't include any new features. What it does include is large improvements to FPS!
Bug fixes
- The "Players Left" UI now displays the correct amount of players
- Heavy performance optimizations - you should be seeing an increase of up to 250% FPS, in some areas, on CPU-limited systems. -Optimized the in-game UI -Optimized performance of terrain decals -Optimized various player IK values -Removed some Debug logging -Note: Using the new "Very high" shadow setting is not recommended, and will result in a large FPS decrease
Known bugs:
If the round has already started, and you change your ready status, you may be put into spectator mode (and therefore killed), so don't ready up *after* the round starts this patch.
Don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting.
We'll see you in-game!