Hey Everyone,
We've got a pretty big patch tonight, featuring a new perk, explodable fuel cans, and a new gesture system!
Read on for the full patchnotes.
Additions and Improvements
- Added "Play Dead" perk -You can activate this perk to "Play Dead", falling over and becoming unable to move -Whilst in this "Play Dead" state, you are unable to defend yourself, and take 20% more damage
- Increased delay between a player dying, and the "A player has perished" message
- Increased delay between a player dying, and the "Players Left" UI getting updated
- Fuel cans now explode after being shot enough
- Added "Surrender" gesture
- Added "Fist Pump" gesture
- Dead trees now have a higher chance of spawning a rock, and a lower chance of spawning water near them
- Increased adrenaline spawn rate in low residential areas
- Reduced food spawn rate in military hangars
- Slightly reduced fall damage, and reduced random variation on fall damage
- Decreased time the Chopper takes to drop the Weapon Crate
Bug fixes
- FXAA is now more resistant to noisy textures
- Player gunshot audio now respects set volume
- Thrown fuel cans will now correctly sync their position after landing
- Removed 4x shader keywords from various shaders (preparation for DX10 fix)
Known bugs:
Looking around with gesture animations causes clipping issues with the camera.
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We'll see you in-game!