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Update 0.2.5 - Play Dead

Hey Everyone,

We've got a pretty big patch tonight, featuring a new perk, explodable fuel cans, and a new gesture system!

Read on for the full patchnotes.

Additions and Improvements

  • Added "Play Dead" perk -You can activate this perk to "Play Dead", falling over and becoming unable to move -Whilst in this "Play Dead" state, you are unable to defend yourself, and take 20% more damage
  • Increased delay between a player dying, and the "A player has perished" message
  • Increased delay between a player dying, and the "Players Left" UI getting updated
  • Fuel cans now explode after being shot enough
  • Added "Surrender" gesture
  • Added "Fist Pump" gesture
  • Dead trees now have a higher chance of spawning a rock, and a lower chance of spawning water near them
  • Increased adrenaline spawn rate in low residential areas
  • Reduced food spawn rate in military hangars
  • Slightly reduced fall damage, and reduced random variation on fall damage
  • Decreased time the Chopper takes to drop the Weapon Crate

Bug fixes

  • FXAA is now more resistant to noisy textures
  • Player gunshot audio now respects set volume
  • Thrown fuel cans will now correctly sync their position after landing
  • Removed 4x shader keywords from various shaders (preparation for DX10 fix)

Known bugs:
Looking around with gesture animations causes clipping issues with the camera.

Don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting!

We'll see you in-game!