Hey Everyone,
Time for another update! Tonight, we're implementing a very widely requested feature - the first iteration of a post-death spectator camera!
It's pretty simple - once you die, after a few seconds, you will start to spectate a random player in your game. At the moment, to prevent targeted 'ghosting', the player you spectate is random. As always, we'll look to improve and build upon various aspects of this spectator camera in the future - this is just a start.
Read on for the full patchnotes:
Improvements and additions
- Added post-death spectator camera
- Slightly increased fist damage
- Improved hit detection
- Fists can now only deal damage 10 seconds after the round has started
- On death, added a death 'reason' message, so you know why you died
Fixes
- Removed weird right-hand chop animation
- Fixed terrain near one of the Hangars on the Airfield
- Fixed all static rocks that were floating above terrain
- Made hurt sounds respect set volume
- Improved the "You placed X out of X" message
- Tweaked player-environment collision
- Fixed bug where players could swing around after death
- Fixed P99 firing animation
- Fists no longer play impact sounds when hitting walls/terrain
- Updated Bolt to .4.2.7 (now the server list should show the *actual* players in a server
- Updated Zeus Master Server to v .1.7.3
As always, stay tuned to our Twitter for constant updates!
We'll see you in-game!