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Patch 0.19.3 - Get ready to rumble!

Hey Everyone,

It's that time again! Tonight, we've got a pretty cool patch lined up, with a brand new mechanic added into the game - unarmed combat! Read on for the full patchnotes:

Improvements and additions

  • Players can now punch. Punching will never make another player bleed, and won't drop targets as fast as a melee weapon, but can be used in situations without a weapon.
  • Tweaked melee motion absorb weight
  • Added countdown to round start
  • Increased Knife & Axe range
  • The chopper should now drop its weapon crate more towards the middle of the map
  • Added new hurt sounds
  • Reduced time it takes to go from running>ready to fire
  • Added toggle sights & firemode info on in-game label
  • Improved jumping animation

Fixes

  • Players can no longer connect to a server if they're using an outdated version
  • Fixed ragdoll floating on death
  • Players will no longer be able to ascend into the sky after death
  • Fixed issue where players could use a knife before the round started
  • Fixed ladders on the tall house

As always, stay tuned to our Twitter for constant updates!

We'll see you in-game!