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Update v0.2.2 - Get Pumped!

Hey Everyone,

Tonight's patch includes a new item, some pretty major Playable Area changes, and of course, tons of fixes!

Read on for the full patchnotes.

Additions and Improvements

  • Improved Steam Stats integration -Added "Damage Dealt" stat.
  • Increased round start countdown to 15 seconds from 5 seconds
  • Players can now punch while walking
  • Playable area changes -The Playable Area will now gradually move & decrease, instead of instantly -Until the playable area has reached its new location, you will not be damaged if you are outside of it
  • Added Adrenaline -When used, Adrenaline boosts your movement speed by 10%, and gives you infinite stamina for 10 seconds -Adrenaline is fairly rare, and will most often be found in military areas (but can still be found in residential spawners)
  • Improved various animation transitions, reduced jerkiness
  • Added extra fence to spawn area
  • Increased pistol spawn rate in low residential spawners (most houses)

Bug fixes

  • Fixed stats sometimes not saving to the Steam cloud
  • Improved firemode not working sometimes
  • Fixed chopper sometimes spawning too close to the edge of the playable area
  • Increased volume of hurt sounds (they were previously way too low)
  • Removed error spam (and improved performance) when spectating

Known bugs:
When the first playable area is set, is does now show up until the next playable area is set and it starts decreasing.

Don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting, like our 42 player event this Friday!

We'll see you in-game!