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Update 0.2.6 - Tree Hugging

Hey Everyone,

Tonight's patch adds in a new perk, and has a lot of extra behind-the scenes changes, like the changes made to our tree & bush shaders. This patch should fix the issue that many users with DX10 GPUs were reporting, let us know how it goes!

Read on for the full patchnotes.

Additions and Improvements

  • Added the "Pain Train" perk (thanks to TreJn for suggesting this perk!) -Whilst bleeding, you become enraged, dealing 20% more damage
  • Improved Bird animator performance
  • Improved look of carepackage smoke, and multithreaded the particle simulation
  • Added '-connect ' launch argument, this will also allow users to join games via links in their browser in the future
  • Reduced snake movement speed when attacking
  • Increased chance for Scout to spawn at the weapon crate drop
  • Reduced chance for all ironsighted weapons to spawn at the weapon crate drop -This should help define it as a high-value drop, and create more battles around it
  • Increased combat knife spawn rate in small crates & baskets

Bug fixes

  • Fixed camera clipping issue when gesturing
  • Refactored terrain tree shaders - you should no longer experience "pink bushes" issues on DX10 level GPUs
  • Fixed bug where the chat box could disappear at annoying times
  • Fixed issue where the server would not send players cash after ending a round

Don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting! Also, stay tuned for some competition announcements soon - we've got some exciting things coming up!

We'll see you in-game!