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It's Getting Hot - Update v0.2.99

Hey Everyone,

Tonight, we've got a new weapon, some spawning changes, bugfixes, & optimizations in store!

Read on for the full patchnotes.

Additions and Improvements

  • Added the Fire Extinguisher -Dispensing compressed C02, the Fire Extinguisher can be dangerous if directed at an enemies face in close range. -Currently, the fire extinguisher is 'too heavy' to be used as a melee weapon. This may change in a future patch ;)
  • After finishing a game, you are taking directly back into the "Play" menu
  • Increased round end reward by $100
  • Tweaked some spawners to continuously spawn throughout the round
  • Slightly increased 1911 mag spawn rates

Bug fixes

  • Optimized smoke grenade performance
  • Various spawner bugfixes
  • Decreased pop-in at the US Base

DTO ODC #4
Congratulations to NitroFPS who took out last weekends cup! Also, a big thanks to [url= http://bit.ly/1Co8qpq]Mwave[/url] (Australia's largest online tech retailer) for supporting competitive DTO.

Unity 5 Port Update
Currently, we're experiencing a critical silent build issue with Unity 5. After attempting various fixes for the last week (including re-working part of our UI, updating our networking framework, and removing a large portion of 3rd party tools/scripts), nothing has worked, and we are still left with a silent corruption error that prevents any built executable from our Unity 5 version from working. Once the next Unity 5 patch release is out, we'll be gutting every serialized reference between objects in the DTO project, which is the last known possible fix for this issue.

As always, don't forget to follow us on Twitter for minute-to-minute status updates and notifications of when games & events are starting, and if you'd like Steam notifications for when matches are starting, join the Let's Play Down To One Steam group.

We'll see you in-game!