Developer postOriginal post (opens in a new tab)

Update 0.7.1 - The Terrain Update

Hey Everyone,

Tonight's update gives a major HD overhaul of Down To One's terrain, featuring all new physically-rendered terrain, improved terrain textures, and even a new 'secret' area!

Read on for the full patch notes.

Additions and Improvements

  • Added new Physically Based Rendering (PBR) terrain shader
  • Improved tiling and detail of various terrain textures
  • Increased gunshot sound distance
  • In spectator mode, switching left and right will now correctly remember your last spectated player
  • Added a new 'secret' area on the map
  • Improved AK holding animation
  • Added directional markers to the in-game map
  • Increased UZI spawn rate in some low military spawners
  • Improved tonemapping & eye adaptation

Bug fixes

  • Fixed collision on house in Doda/Rocky Outcrop
  • Gunshot events are now sent reliably, this means no more 'dropped' gunshot sound events
  • Birds now 'get scared' properly, and react correctly when they hear a loud enough gunshot
  • Desaturation now works in spectator mode
  • Fixed spectator mode bugging out when a player disconnects
  • Snakes no longer target those with the antivenom perk
  • Fixed bug with Pharmacist perk not working

Weekly Cup #29
This Friday, the 29th weekly Down To One cup will be kicking off, don't miss your chance to play, and win some great prizes! Check out the news post here for more info.

As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group.

We'll see you in-game!