Hey Everyone,
Tonight's patch introduces a raft of improvements, bugfixes, and most importantly, optimizations - thanks to everyone who's found a new bug in the last week!
Additions and Improvements
- Default maximum late-join time now set to 120 seconds
- Added in camera fade on spawn
- Updated Antihack and global ban lists
- Improved VOIP performance by up to 20x in some scenarios
- Re-enabled VOIP on lower quality levels by default
- Improved character movement to remove micro-stutters
- Added in limits to viewing angles when climbing ladder
- Removed some annoying, useless notification messages, and moved some notifications to chat
- Added alternate server browser as a fall-back option
- Improved knife textures
- Flares last 10 seconds shorter, but are now more common in low military spawners
- The Uzi now has a chance to spawn at the weapons crate drop
- The Radio will now spawn in military areas, offering valuable intel on a nearby primary weapon, then intel on a nearby player for a cost of $4k/$8k
- Decreased high-grade food (MREs/Rations) spawn rate in residential spawners
Bug fixes
- Various player-related optimizations
- Added more robust checks to handle edge cases in interactions, like picking up drawers
- Fixed VOIP settings not being respected
- Fixed soccer ball not replicating across the network
- Fixed AI sometimes spawning when they shouldn't
- Reduced Main Menu initial lag and freezes Weekly Cup 41 - High Noon Duel This weeks weekly cup will be held at the usual time, and, of course, anyone can play! We'll be kicking off the weekly cup with a warmup round this week, followed by the final. For more info, check out the news post on our website here. As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group.