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Update 1.01 - Quick Fixes!

Hey Everyone,

Tonight we've got a smaller patch in store for everyone, fixing up a bunch of new issues that were found on launch. As well as this, we're currently working on a large number of optimizations, most of which should hit in a patch early next week.

Additions and Improvements

  • Various server-side performance optimizations
  • Updated playable area logic to decrease faster in certain scenarios -Overall this will slightly decrease round time
  • Removed "Perished" messages in Deathmatch mode
  • Various in-game UI improvements for the server info panel
  • Added support for new Aspect Ratios

Bug fixes

  • Fixed some instances of servers not correctly restarting
  • Fixed deathmatch item spawn times, and player spawn times
  • Various other minor bugfixes to terrain, IK, and delayed messages
  • Fixed rare infinite loading screen issue As always, don't forget to follow Down To One on Twitter, and if you'd like Steam notifications for when matches are starting, don't forget to join the Let's Play Down To One Steam group.