- Added new "Real-Time Drop" (RT Drop) mechanic:
You can now claim one booster every hour based on real-world time, independent from your active playtime. The booster does not stack—you need to claim it manually once per hour while the game is open.
- The existing "Game Time Drops" (GT Drops) remain unchanged:
You will continue to receive boosters automatically every 30 minutes of active in-game playtime.
- UI improvements and additional animations.
- Major performance optimization, significantly reducing GPU usage.
- Fixed a bug causing players to become stuck in an infinite loop when opening boosters.
- You can now switch between 30 FPS or 60 FPS in settings.
