What's New in version 1.1.1 (beta branch)
- updated framework to latest Ren'Py version
- fixed a softlock bug: when in Shacklesplit, to progress you need to pay 500 gold to a barkeeper to reveal some information about a new quest. If you don't have 500 gold you need to sell some stuff and/or do some random battles. Now, you also have the option to haggle the price, basically giving all your gold to obtain the information, without extra grinding required!
