PLEASE NOTE: land carefully; if someone dies while you land, you will jump out. This bug has been fixed for early next week - but the two BIGGEST fixes are you may join other's maps with ease, and second, the game is much faster.
Enjoy the massive features changes - Unity Logo will go away shorty.
Engine Changes (unity 4 to Unity 5):
- Massive Physics upgrade (Performance and quality) Nvidia PhysX Updated from 2 to 3. Lighting, Reflections, and Rendering Quality has improved significantly. General Performance Increase (Higher Frame Rate)
General Changes:
- Occlusion Rebaked (faster frame rate)
- Ladder Climbing Recoded
- General Code efficiencies have increased performance and minimized bugs.
- Sky and Dynamic Time of Day systems are updated and improved.
- Lagoon Tutorial Sequence has been thoroughly debugged.
- Ceres Level has been added to Test Maps.
- Many Shaders and Materials have been updated and improved.
- The Music Playlist has been modified.
- Room Selection Screen Menus have been improved.
- Pause Menu UI has been improved.
- Artemis (Hovercraft Vehicle) has been added.
- Starting Care Package has more objects.
- Shift Key Makes Lander Lower Faster
- Stun Gun (Creative Mode Only “/creative” in chat)
- Middle Mouse Button(mappable) Rotated character towards camera.
Networking/Multiplayer Changes:
- Creating and Joining Rooms has been debugged and should work smoothly and consistently now.
Coming Very Soon (Next Build)
- Star Raiders - they *may* not be "bad" guys. ;) Just different.
- Permanent Multi-Building Structure on Every Map in Campaign Mode = SUPER HAB
- Permanent Joinable Mars Level - Mars One