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Star Rangers 1.0.1.9b

Main fixes:
- Objects falling out of habitats
- Hexpot issues
- Mineral Oven

Changelist:
r7249
Fixed habitat pathways flickering
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r7248
artemis update #2
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r7247
Reverted change to StorageOctalDraggable
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r7245
Fixed fidgety items in ParentRegion on client
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r7244
Optimized ParentRegion stay conditions
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r7243
- Fixed clients not being able to unbuild plants
- Added quick fix for HabitatParentRegion incorrect positioning
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r7242
Reverted most changes to EntityManager except for exception handling
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r7241
Updated anchor by default to only anchor when loading on master client
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r7240
Updated anchor syncing to tell master to update the variable
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r7239
- Updated anchoring to use state synchronization instead of rpc call
- Updated HabitatParentRegion to not add other players locally
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r7238
artemis commit 1
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r7237
Updated anchor fix to use SetAnchor method
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r7236
Implemented much simpler fix for base loading physics
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r7235
Improved ParentRegion (Won't add Inventory items and will always detach if collider was a child)
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r7234
Fixed ParentRegion adding Inventory items
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r7233
Disabled loading physics fix + Fixed photon error (IsLoading)
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r7232
- Improved hiding objects until loaded
- Removed NetworkedParent functionality, now run ParentRegion on all clients
- Implemented a safer fix for disconnecting parts while they are connecting
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r7231
Changed a logerror to logwarning in PauseMenu.cs Can no longer load level in Mars_Victoria_Crater_Landscape_Tutorial.unity (fresh every time)
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r7227
Fixed various hexpot issues:
- Incorrectly displaying battery/growth %
- Save/Load issues
- Added support for planting with any seedling/biomass order
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r7226
Back buttons in CharacterCustomizationSceneLive.unity and Space_Mars_Orbit_RoomSelection_New.unity now go back to the proper main menu, not the splash screen.
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r7225
- Sledgehammer in lagoon will now spawn correctly
- Volume settings now update live in the menu.
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r7224
Open and Store Hotkeys Added Audio Settings now save in playerprefs upon hitting the save button.
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r7223
- Print Hotkey added
- IOR Count now takes place directly after level is Loaded
- IOR should recount for all players when any player collects IOR.
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r7222
Added Loaded event to EntityManager
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r7220
Fixed item physics on load + Fixed objects staying inside ParentRegion even when they leave
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r7219
Neredium Montes Test Map has it's own description. While using Space-Controls keyboard shortcuts are disabled along with mouse-mode toggle.
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r7218
Made changes to make the mineral oven driveable.
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r7217
Fixed CrossHairSelector battery/plant message conflict
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r7216
Creative mode is now friendly to the editor (commands always available to devs)
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r7215
Buggies removed from test map
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r7214
Loading a saved base on Nereidum Montes loads the correct level now.
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