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3.0 changelog

Hey guys!

It's been a year since the game launched on Steam and it got a very good reception, so thanks to all of you :)

I promised this update a long time ago (the co-op mode should have been an update but it kinda got lost in beta limbo for a long time) but here it is :

Singleplayer/Co-op/General

Added

  • Co-op mode: a second player can join or drop the game at any moment.
  • Co-op slab: they are used to resurrect or to change the class of Player 2
  • The church: you’ll now be able to reset your character stats and skill points here
  • “New” story: The Sorcerer (previously playable on websites like Kongregate, it’s a small adventure serving as a demo of the game)
  • Grappling hook to pull some objects (for puzzles)
  • Some new items and craft recipes
  • Shake screen effect to add some punch to the game

Fixed

  • The console will no longer open when you press F12 (didn’t realise it was the steam screen cap key) -> Press L-Shift+F3 if you need the dev console
  • It should be harder to get ejected out of the map
  • "Damages dealt on hit" stat is now decreased when you remove the equipment piece that increased it
  • Drag and drop to desequip an equipment while wearing a vanity item is now working properly

Changed

  • Minor/Medium textures rework (mainly buildings, so each one has an unique feel)
  • Crafting window improved (number of crafts for which you have the necessary items displayed)
  • Some sprites and UI changes, added animations in menus
  • Sprite over his head when a NPC or a creature joins combat
  • The spiders spawned by the Spider Queen now aggro player directly, this makes the boss more challenging and forces the player to stay in movement
  • Bigger inventory
  • Better gamepad support: you will not be able to use it in the menus, inventory, etc… but it will come handy for the co-op mode and the multiplayer mode
  • Magic is easier to learn (the mage tower is no longer locked at the beginning of the game)
  • Possibility to change resolution from the in-game options. Also added an option for fullscreen on/off

Multiplayer

Added

  • Team Deathmatch mode
  • New maps: DM-Sorcerer, DM-DesertTemples

Fixed

  • Characters with shields now take the same amount of damages as others