Rock, Paper, ShotgunOriginal article (opens in a new tab)

Playing roguelikes when you can t see

For most of us, traditional roguelikes are intrinsically inaccessible. They re notoriously difficult, their design is complicated and often opaque, they can have more hotkeys than there are keys on the keyboard, and their ASCII-based visuals mean that it s often unclear what s happening on the screen. It s these exact qualities, however, that ironically make roguelikes accessible and even appealing to blind or low-sight players. … [visit site to read more]