Hi everyone!
I'd like to give a quick update on current activities:
We are moving forward with development but the number of loose ends is still staggering. We are very close now to an ASCII test release and hopefully also will be able to do a Steam beta shortly afterwards. These blog posts point to a few of the new features:
http://www.ancientdomainsofmystery.com/2017/08/physical-crowdfunding-rewards-revised.html mentioning
- the new HUD prototype
- big improvements on scaling ADOM for various resolutions
- the revised talent screen
http://www.ancientdomainsofmystery.com/2017/08/quick-hints-quest-dialogs.html mentioning
- a new quick hint system that greatly simplifies learning the key commands
- the revised quest system with much better messages and statusses
- improved mouse handling
http://www.ancientdomainsofmystery.com/2017/08/most-bigly-adom-news-update-in-long.html mentioning
- the revision of point-based character generation
- changes to question-based attribute generation
- the new configuration screens for ADOM
- many details on the physical rewards from the crowdfunding campaign
Lots of work also happened on physical rewards for people who donated during the crowdfunding campaign. Some details can be found here: http://www.ancientdomainsofmystery.com/2017/08/physical-crowdfunding-rewards-revised.html
Additionally the _final_ roll call for submitting your addresses for physical shipments is up: http://www.ancientdomainsofmystery.com/2017/08/final-roll-call-physical-adom.html
Act now!
That's it for today.
Stay tuned - I hope that the next announcement will be the Steam beta ;-)
Thomas Biskup & Team ADOM