Widget Hint Added
A hint system was added to the UI, providing players with contextual guidance during gameplay.

Control Panel Auto-Hides on Dock
The control panel now automatically hides when the ship docks.
Undock Prompt Displayed After Docking
After docking, a prompt appears on the screen instructing the player to press "F" to undock.
Dialog Panel Update
Improvements made to the dialog panel system for better clarity and flow.
Heat Bar Bug Fix
Fixed an issue with the heat bar not functioning or displaying correctly.
Default Weapons Configuration: Laser, Cannon, Missile
Three weapons—laser, cannon, and missile—are now set as default options.
Mining Drone Speed Adjustment
The speed of mining drones has been reduced for better balance.
Attitudes System Added
An attitudes system was implemented to define faction or character behaviors and relationships based on alignment or disposition.

Dialog Panel Subtitle Color Update
Text at the bottom of the dialog panel is now displayed in white for improved readability.
Module Panel Control System Activation
The control system under the module panel is now functional.
Event Log Colorization
Event log entries are now color-coded for better visual distinction.
Module Panel Stats Fix
Fixed an issue where the stats section under the module panel was not functioning.

Game Not Starting in Full-Screen
Resolved an issue where the game was not launching in full-screen mode.
Drone Damaging Player
Fixed a bug where the drone was incorrectly causing damage to the player.
Mining Drone Widget Removal
Removed the mining drone widget from the UI as it was no longer needed.
Station Action Not Affecting Intel and Reputation
Fixed a bug where performing actions at the station did not affect intel or reputation values.

Player Main Widget Optimization
Optimized the main player UI widget for improved performance.
Flying Objects Optimization
Performance improvements made to various flying objects in the game world.
Docking System Collision Optimization
Optimized collision detection in the docking system for smoother interactions.
DockingPad Optimization
Improved performance and efficiency of the DockingPad blueprint.
Gate Optimization
Optimized the gate blueprint to reduce performance overhead.
Teleport_Corner Optimization
Improved the mesh and logic for the teleport corner for better performance.
Station Child Blueprints Optimization
Child blueprints of BP_Station have been optimized to enhance overall game performance.
Other UI Optimization
General user interface elements have been streamlined for better responsiveness and performance.
