Big Balance Changes
- Tailored Loot: Equipment is more likely to have a stat that you want
- Reduced Healing: Enemy healing was way higher than it should be, it has been lowered
- Enemy Difficulty: Enemy power level and health has been reduced at lower difficulty levels
New Features
- Keybinds: You can now use 1-4 to cast abilities and space to end turn, optional visual indicators
Bug Fixes
- Buffs/Debuffs: some displays were incorrect
- Tutorial Saving: tutorials now save correctly
- Retry: retry at a ? node now correctly restarts combat
Let us know what you think in the comments, discussion boards or on our Discord!
