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Update 21 "Pesky Pirate" Now Available!

Update 21 "Pesky Pirate" is now available!

This update features a minor overhaul to the UI in the dungeon, major balance changes, and lots of bug fixes.

Note: This update is incompatible with previously saved dungeons; they will be deleted when you first run the game after updating.

Features:

  • New level-up perks have been added (see Balance Changes for more info on leveling up): 10% physical damage resistance, 10% magical damage resistance, and two gold discount for shop visits.

Balance Changes:

  • Heroes now get 10 HP automatically when leveling up. Extra HP has been removed as a level-up perk.
  • Healing potions now heal more, and are more useful at higher levels. The amount of bonus healing possible from luck has also been increased.
  • The random item generator won't be so generous with good items.
  • Rubber Duck and Shout are now (properly) magic-based attacks like they should always have been.
  • Monsters that regenerate will now not regenerate if they are standing in fire (they already didn't regenerate if they were on fire).
  • Now that orb shields are working correctly (see bug fixes), they were way too powerful. Now you earn 1/2 a point of shield for each point of damage inflicted on a monster. This is subject to even more change as we evaluate the shield's relative power.

Full patch notes are available on our development blog.