Another bug fix patch today! Mostly bug fixes but a few small features/improvements.
Features
- Bosses who throw bombs won't act as crazy as Goblins do when throwing their bombs (Thanks Wuffell!)
- All tilesets have been graphically tweaked
Bug Fixes
- You should no longer be able to move while selecting a teleport destination, trap target or decoy target.
- Doors in cave dungeons will now open properly. Just needed a bit of WD40 (Thanks [BASTID!]h4x3r!)
- Monster turn indicator should properly go away (Thanks Wuffell!)
- Clicking crazy fast to move onto a door will no longer grant you an extra movement turn (Thanks Wuffell!)
- Some weirdness with the card up sleeve ability when choosing cards should now be fixed (Thanks Wuffell!)
- Barf effect should no longer be on top of things when it's supposed to be under them.
- Death animations should show all the time now; in some cases they didn't show.