Another round of bug fixes!
Bug Fixes:
- If you exit the game with the level up screen showing (i.e. you don't finish leveling up), it will show the next time you load the game
- If you die and level up at the same time, the level up will no longer carry over to the next character
- Renamed 2nd try badge to fit on UI
- Fixed Golem Compiler Character sheet
- You should no longer be able to click really fast and get free moves
- Your character level, and the mini and micro maps should all now properly indicate to show the monster threat color
- Dying to spikes and leveling up at the same time should no longer behave weirdly
- Moving just before the level up screen is shown should no longer cause the game to freeze