NOTE: official servers are now restarting for the update
In addition to fixing a bad server crash in Patch 5.1 much of our efforts today went toward a larger change for a the one true lag fix which will go live sometime later this week (hopefully tomorrow but promises are for politicians). That said, we do have some nice fixes in patch 6 and even an improvement or two. Here are the notes:
-IMPROVEMENT: Hotbar now has a 'Clear Slot' button
-IMPROVEMENT: Saving persistent data is now hardened against crashes during the save.
-IMPROVEMENT: Server names have 0 prefixed so you can more easily see server status of your server.
-IMPROVEMENT: More Server CPU Optimizations
-IMPROVEMENT: Increase the initial time out so slower connections can the world data for the server.
-BALANCE: When placing LandMines you now play an animation which takes a short time.
-BUGIX: Fix Base Items not being able to be melee'd Let the SLAUGHTER of the Harvesters commence!
-BUGIX: MonoCycles' sound should correctly loop.
-BUGIX: Fixed Server Browser Crash
-BUGIX: Power has returned to GRAV. Powered items should now start up correct after server restarts.
-SHOTOUT: Panda Trueno for being killed over and over by landmines :-)
-BUGIX: Fix a Server Hang.