NOTICE: Official servers will be coming down to get updated to the new patch.
Well it rhymes at least. This patch has major improvements for that Pesky lag issue we've talked about so much. it also has many other fixes and improvements. Here's the full list!
-IMPROVEMENT: New Net Code is active. Dramatically reduces CPU time on the Server.
-IMPROVEMENT: New Save Code is active. Dramatically reduces CPU time on the Server.
-IMPROVEMENT: New Nav Mesh Obstacle Creation Optimizations. Dramatically reduces CPU time on the Server.
-IMPROVEMENT: Dramatically Reduced Hitch on Join. Now remember kids, O(N^3) is ALWAYS A BAD IDEA.
-IMPROVEMENT: More CPU savings on servers. We will find every Cycle wasted and TAKE IT BACK FROM THE GREEDY SERVER.
-IMPROVEMENT: Unified all Base Items to have their Upgrade/Privacy Settings/Self Destruct on the right side window.
-IMPROVEMENT: The harder World Events have been unlocked. Good Luck!
-IMPROVEMENT: Base Items now have a Self Destruct Button.
-IMPROVEMENT: Placing Base Items inside bases should be less stringent now.
-IMPROVEMENT: A number of Base Items that would cause your camera to
be blocked / moved inside your character no longer do this
-IMPROVEMENT: Motion Sickness Setting (you can now turn off the constant camera motion)
-IMPROVEMENT: Reduced Bandwidth requirements when lots of players are near each other.
-IMPROVEMENT: Added console command 'UnBindFromUplink' If you get stuck in a death loop under the world you can now use this to respawn at the starting area.
-BALANCE: MultiTools now will progressively harvest more as you upgrade them.
-BALANCE: MultiTool healing massively tweaked from a RSS hungry demon to something more akin to actually usable.
-BUGFIX: Dropped Loot no longer give multiple items to you if you run away from said loot.
-BUGFIX: Possible fix for the rare physics crash on servers
-BUGFIX: Correctly give out PS_PetDuration for those who have bought a pet previously.
-BUGFIX: Nexus Shield Nodes were aggressively blocking all Base Items and not just Nexus Shield Nodes as they were supposed to be.
-BUGFIX: Turrets could take over FoF groups resulting in everyone appearing unfriendly to one another"
-BUGFIX: World Events should not get stuck spawning only Slime Attacks.
-BUGFIX: Fix Rooms shaking when being hit by a melee weapon that was doing no damage to the room. Fix rooms shaking when healing.
-SHOUTOUT: kevininferno for pointing this out.
-BUGFIX: Fixed the year in the patch notes. LOL LOL
-SHOUTOUT: ILLINYNR for pointing this out.
-PATCHDANCE: A New Dance Added