GRAV: Reborn, Update 5.2 Notes
** OFFICIAL SERVERS COMING DOWN FOR NEW PATCH! **
SPECIAL NOTICE: Since not as many people got keys as we intended, Loot crate Steam Key drops have been extended! Happy looting ;)
IMPROVEMENTS:
- Player Backpacks should always appear on the compass now. (Sometimes they could be occluded.)
- Move special boots to the end armor list so each full set of armor BPs can be on one page -SHOUTOUT: Cornflakeboy
- Better Tutorial Text -SHOUTOUT: Lirik
- When you find a free steam key we now play fireworks. (Lots of people seemed to have missed that they got a free key)
- We now back up player save files more often than before
- If you try and build a harvester out of range of Element-X the game will warn you before proceeding.
- The game will now take action against non-newbie players killing newbies.
- Refunds for bases being destroyed now show in via a 'refund storage bin' which fixes issues with player's inventory being full at the time of the refund being awarded etc.
BALANCE:
- Home Stargates no longer require power. (They are still found under the powered items category for ease of finding them as all the other Stargates are there) -SHOUTOUT: Lirik
- Increase the drop rates of Stims
- Forcefield doors no longer turn off when friendly players walk through them. This prevents other players from 'tailgating' through doors behind entering friendlies.
- On PvE servers, Turrets will no longer attack players near bases unless they are first attacked.
- On PvE servers, destroying bases and base items will no longer yield any loot for the destroyer. Furthermore, if your base is destroyed on a PvE server by a player you will be refunded the cost (and any items stored in storage bins as well).
- Rate at which unclaimed base items lose health has been increased.
- Exo planets now have 4 return portals, only one of which is in the start area of the planet.
BUGFIXES:
- Fixed an issue that could cause not enough resources to be taken when building things. -SHOUTOUT: Mack and [>.FZ.<]Insomnia#donbit
- Fixed an issue that could cause problems when combining stacks in the UI. -SHOUTOUT: Spyd3r-
- When trying to travel/connect to a planet that is no longer in rotation you will correctly be allowed to go to your home planet instead.
- Fixed possible exploit that could be used to make monsters damage shielded bases.
- Fixed an issue allowing high rank items to be equipped by users who were not high enough. -SHOUTOUT: Jroc
- Fixed base item destruction/tampering messages going to everyone in FoF 0 if you are also in FoF 0 (0 is the not in a group fof code).
- Fixed an issue with drill platforms causing them not to turn on again after running out of fuel and then getting more.
- Fixed vehicle factory allowing things to be built even though it was not powered.
- Fixed an issue that could cause a player's inventory to get wiped out if they crashed while driving a vehicle.
- Fixed an issue that could cause a server's population to report lower than it actually was.
- Fixed an issue that could cause large vehicles to lose power in low lying areas on the home planet.
- Fixed an issue that could cause backpack icons not to appear on the compass that should have been.
- Fix Magmanite Boots costs -SHOUTOUT: GravMaster
- Fix only the base wingsuit doing PlayerAbility 'Dive Bomb' damage
- Fixed other players always playing out of breath sound -SHOUTOUT: Lirik
- Night Killers on Moon now have their correct Elemental Material