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GRAV: Reborn Update 5.2 is now live!

GRAV: Reborn, Update 5.2 Notes

** OFFICIAL SERVERS COMING DOWN FOR NEW PATCH! **

SPECIAL NOTICE: Since not as many people got keys as we intended, Loot crate Steam Key drops have been extended! Happy looting ;)

IMPROVEMENTS:

  • Player Backpacks should always appear on the compass now. (Sometimes they could be occluded.)
  • Move special boots to the end armor list so each full set of armor BPs can be on one page -SHOUTOUT: Cornflakeboy
  • Better Tutorial Text -SHOUTOUT: Lirik
  • When you find a free steam key we now play fireworks. (Lots of people seemed to have missed that they got a free key)
  • We now back up player save files more often than before
  • If you try and build a harvester out of range of Element-X the game will warn you before proceeding.
  • The game will now take action against non-newbie players killing newbies.
  • Refunds for bases being destroyed now show in via a 'refund storage bin' which fixes issues with player's inventory being full at the time of the refund being awarded etc.

BALANCE:

  • Home Stargates no longer require power. (They are still found under the powered items category for ease of finding them as all the other Stargates are there) -SHOUTOUT: Lirik
  • Increase the drop rates of Stims
  • Forcefield doors no longer turn off when friendly players walk through them. This prevents other players from 'tailgating' through doors behind entering friendlies.
  • On PvE servers, Turrets will no longer attack players near bases unless they are first attacked.
  • On PvE servers, destroying bases and base items will no longer yield any loot for the destroyer. Furthermore, if your base is destroyed on a PvE server by a player you will be refunded the cost (and any items stored in storage bins as well).
  • Rate at which unclaimed base items lose health has been increased.
  • Exo planets now have 4 return portals, only one of which is in the start area of the planet.

BUGFIXES:

  • Fixed an issue that could cause not enough resources to be taken when building things. -SHOUTOUT: Mack and [>.FZ.<]Insomnia#donbit
  • Fixed an issue that could cause problems when combining stacks in the UI. -SHOUTOUT: Spyd3r-
  • When trying to travel/connect to a planet that is no longer in rotation you will correctly be allowed to go to your home planet instead.
  • Fixed possible exploit that could be used to make monsters damage shielded bases.
  • Fixed an issue allowing high rank items to be equipped by users who were not high enough. -SHOUTOUT: Jroc
  • Fixed base item destruction/tampering messages going to everyone in FoF 0 if you are also in FoF 0 (0 is the not in a group fof code).
  • Fixed an issue with drill platforms causing them not to turn on again after running out of fuel and then getting more.
  • Fixed vehicle factory allowing things to be built even though it was not powered.
  • Fixed an issue that could cause a player's inventory to get wiped out if they crashed while driving a vehicle.
  • Fixed an issue that could cause a server's population to report lower than it actually was.
  • Fixed an issue that could cause large vehicles to lose power in low lying areas on the home planet.
  • Fixed an issue that could cause backpack icons not to appear on the compass that should have been.
  • Fix Magmanite Boots costs -SHOUTOUT: GravMaster
  • Fix only the base wingsuit doing PlayerAbility 'Dive Bomb' damage
  • Fixed other players always playing out of breath sound -SHOUTOUT: Lirik
  • Night Killers on Moon now have their correct Elemental Material