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Major Update 1.3 Now Available

Our latest update is now available and includes some major changes to the game. We've upgraded the core engine and UI systems which will increase performance on some older computers as well as keep the game updated to the latest tech so future updates are easier.

To celebrate this new update, we're holding a weeklong sale on Steam. Make sure to tell your friends and help us grow the Battle Fleet 2 community. We're also looking for feedback on these new features, so let us know what you think.

MULTIPLAYER
One of the biggest changes is an all new Multiplayer Challenge system that is aimed to address how difficult it can be to find multiplayer opponents. This new system will allow you to join multiplayer battles while playing a single player game and vice versa. If you are in a single player game (campaign or battle) and accept an invite your game will save and you will join the multiplayer match. You can also save players you play against in your friend's list to play against them later. You will start with an anonymous account but you can rename it by clicking on the account name in the main menu and register with your email address.

Don't want to get challenge requests just click Dismiss to close the current request or Stop All to stop receiving requests for the rest of the session. You can also disable challenge requests complete from the Options menu.

UNLOCK SYSTEM
This is a brand new feature that allows you to progressively unlock features in the game and level up your profile and rank as you go. Previously rank was only related to multiplayer, but now every battle you play in the game will go towards unlocking features. Returning players will get all previous features automatically unlocked, but if you prefer to start from the beginning, you can select "Reset Unlocks" from the options menu inside the game.

NEW TURRET
The new Dual Purpose turret allows you to fire both small rounds as well as serve in anti-aircraft defense.

NEW AIRCRAFT
There are now 3 aircraft types.
- Dive Bombers: These are the basic aircraft available to carriers. They do not need an attack angle and will concentrate their bombs on the set target position. These are best for targeting specific weapons of capital ships or taking on smaller ships.
- Torpedo Bombers: These are locked by default, but once unlocked can be equipped on your carriers in the ship editing menu. Torpedo bombers will drop torpedoes along the selected angle of the airstrike, the more AA coverage on the target, the less accurate they will be, but if they hit they cause heavy damage. Best used against large capital ships.
- Heavy Bombers: These are the new default aircraft for Airstrike Command Cards and Airfields, they cannot be equipped on carriers. They work similar to the old airstrikes.

REFIT
In campaigns you can now refit your existing ships with new weapon loadouts if they are in a port.

INDUSTRY AND PRESTIGE POINTS
We've changed prestige points so they are only used for your profile and leveling up as to not confuse them with ship building. The campaigns and ship building now use industry points that you gain for controlling territories.