Developer postOriginal post (opens in a new tab)

Update 1.22 Released

[img=https://gallery.mailchimp.com/81ebeb810e333aca09e245811/images/e27c765f-3295-4987-ba5e-a19f4ca4bee5.png]
The latest update to Battle Fleet 2 is now live on Steam. This update includes a few new features and bug fixes.

New Features:

In Battle Saves
This is a big one! You guys asked for it and we're happy to announce that it is now in! It took a lot of work but you can now save your progress in the middle of a battle during any of the single player battles (Campaign, Quick Battle & Custom Battle).

Faction Selection
Now you can select between any of the 4 factions (America, Japan, Britain & German) in online multiplayer, or either of the factions that belong to the selected map in single player quick/custom battles.

[img=https://gallery.mailchimp.com/81ebeb810e333aca09e245811/images/92c51169-4ba8-472d-9660-195f0e6bf1cb.png]

Multiplayer Chat
We have added Multiplayer chat. Press the speech icon to toggle the chat window open. Let the taunting begin!

Enemy = RED
The enemy color will now always be RED in Single Player & Multiplayer. This will reduce confusion when trying to figure out which side you are on.
Note: This is not applicable for Multiplayer Hotseat mode or in campaign games saved pre-1.22

Submarines Starting Depth
Submarines will now start at periscope depth to reduce visibility and avoid initial damage from attacks.

Transport Ship Health
We have reduced the transport ship health to improve balance and make it a more tempting target.

No More Multiplayer Regions
We have removed Multiplayer Regions as we move toward improving the ability to find other online players. Regions make more of a difference in real-time games, but with the turn-based nature of Battle Fleet 2, the network connection speed doesn't have a significant impact.