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Spriter 2 alpha version 0.9.4.5 release (Project File Updates)

This update primarily advances runtime and plugin development through key engine enhancements. Additionally, we've improved rigging workflows for greater flexibility.

0.9.5

Change Log

Changes and Enhancements

  • Enhanced rigging workflow flexibility
    • Enabled detaching objects from bones
    • Added functionality to remove mesh deformers
    • Introduced the ability to apply mesh deformers both pre and post bone-attachment

  • Implemented several save format revisions to support runtime development
  • Comprehensive engine updates, crucial for enabling runtime development
Known issues

  • Non-mesh children of strokes don't update in real-time when using ik
  • Visual bug when images armed for adding swappable image and mesh in reposition mode
  • Some pop-up ui elements appear below panels