Hello everyone. This release fixes several bugs, and contains a few small additions.
Additionally, there was an issue with the Steam release earlier today (3/18) where it wouldn't start on Windows. This issue should be resolved now.
Enjoy!
Spriter Release 7
Released 3/18/2016
Additions and Enhancements
- Changing speed curves in the timeline now applies to all selected keys
- Added ability to copy and paste speed curves in keys
- Added Custom File Setting to always also save an scml version of the file when saving scon
- Added menu item and keyboard shortcut (L) to toggle hide/show guidelines
Bug Fixes
- Fixed an issue where 'save a spritesheeted project' would do a normal save if you had "Never generate multiple spritesheets" selected in the Pack Images dialog
- Fixed a bug where child objects would usually get keyed whenever their parent bones did
- Fixed a bug where opening the character map editor dialog to edit an existing character map, the column for replacement images would instead display the original image file name
- Fixed a bug Copy Selection to All Frames wasn't working correctly
- Fixed a bug where some low resolutions would start incorrectly maximized until you restored and remaximized the window
- Fixed a bug where an scml file saved with one or more empty character maps wouldn't load correctly
- Fixed a bug where the timeline would scroll to the top when using the Next Key and Previous Key buttons or keyboard shortcuts.