Developer postOriginal post (opens in a new tab)

Minor Bug Fix Patch

Hi brick-building adventurers! Just a small update to fix a handful of issues that have been encountered by some players since Update 2.

[Fixes]
- Multiple Crash fixes
- Fix for right click functionality being disabled on Shift-tab
- Resolved an issue where biome specific SFX would persist back to the front end
- Resolved customiser grid scrolling issue
- Various translation corrections / updates
- Fix for certain language characters not saving out correctly in player input fields
- Resolved an issue where players could place props inside one another
- Adjustments to the game’s estimation of safe terrain
+ Should resolve issues where players could travel long distances via water, die before hitting new ground and go back to the last island they stood on

[Note]

- Players experiencing performance issues should attempt lowering the Stud Render quality found in Options -> Landscape Options.
o We’re aware of an issue with this setting that is impacting performance

If your download hasn’t started, or if you’re unsure, then you can force it by right clicking on the game in your library and going to Properties. From here, select Local Files and ‘Verify Integrity of Game Cache’. The download will then begin if you don’t already have it.

We’re off to eat cake, write code, do artwork, create models, design gameplay, make up schedules, and invent sfx. In that order.

Best regards
The LEGO Worlds team