Hi all!
You’ll be pleased to hear that the Patch to push update 4 from the Beta branch to the Main branch has now gone live! As such we’ll be disabling the Beta branch so that everyone moves across to Main branch automatically!
You’ll also be pleased to know that we’ve fixed quite a few issues, so without further ado, here are the Patch notes:
V 0.5.1 Patch Notes:
Performance improvements to terrain generation speedsFix for Saves being wiped when updating from specific game versionsVarious crash fixesVarious camera fixesFixed a hang related to water placementResolved several ability button conflicts for character abilitiesFixed an issue that caused duplication of camera interfacePrompt text will no longer appear in screenshotsResolved an issue where all colour options would pop when selecting a transparent brick colourWhen in split-screen both players are able to make discoveries simultaneouslyResolved an issue where the customiser roll-out would close if a 2nd player entered a separate toolResolved an issue where player health would randomly reset when at water surface levelsResolved a problem with raise/lower tool options for mouse and keyboard control schemesFixed a collision issue with Polar bearsPlayers are no longer catapulted into the air if driving into water from great heightsDrillex now operates smoothly when drilling upwardsFixed a conflict in the customiser that caused hair to be removed when equipping capesResolved an issue that prevented placement of player exported modelsFixed a collision issue relating to certain player animationsItems that have targeting options can now be put awayFixed various button overlaps when using controllersResolved an issue that prevented creature interactions when using certain control schemesFixed a bad interaction between bouncy props and interactable propsMoving a brick with the controller will no longer delete bricks located beneath the movement spacePlayers / NPC's can no longer mount creatures at the same timeHappy weekend!
The LEGO® Worlds Team